![]() ![]() However, since its inception following the American war of Independence from the British crown, the country has been plagued by fierce debate over the issue of slavery, which at this time all European countries (with exception of Denmark) had banned by now. 2 The American Civil War in APD and VanillaĪmerica begins the Victorian era as one of the emerging Great Powers of the world, and one which has embraced the ideals of Democracy as its founding principles.Revised rebels and revolutions, including event-based subsystems and "patriots" that reclaim territory.Completely reworked political system, leading to greater synergy between the Upper House and government.Revised and rebalanced tech tree, with over 100 new inventions - it allows viable alternative paths of development rather than favoring 「super techs」 and breaks technology rollouts down into smaller advances (e.g., there’s more than one way to get the minimum liferating you need after 1880).Research point generation modified and balanced to emphasize literacy and clergy but factor in contributions from bureaucrats, capitalists, and clerks.Entirely re-written promotion system, so that well-off pops promote and poor pops demote.Modified POP behavior and domestic and foreign migration – more focus on available jobs and reforms and not just the presenece of 「Democracy」.Balanced and expanded economy with new and alternative production chains, including 16 new goods and over 20 additional factories.Enabling players to pursue historical goals (or not) in a rich historical context is our guiding principle. ![]() ![]() If the player does nothing and just watches events unfold, things will tend to follow historical paths, but with ample room for divergences. The goal with it is not to force the world down a deterministic path so it aligns with actual history, but to set up events so such a path is at least possible and to otherwise ensure to include events which are historically plausible. PDM opts to change only those mechanics we feel are necessary- though sometimes in fundamental ways - as well as including a host of new events. Others, like Divergences, opt for an "alternate timeline" approach and present an entirely new what-if world history. Some mods, like VRRP, are designed to balance the economy but otherwise keep as close to Victoria II mechanics as possible without introducing new events. How does PDM differ from other major mods? ![]() If you have HOD then you already have AHD, and thus don't need to worry about APD. APD, meanwhile, is "A Pop Divided"- it's PDM for the "A House Divided" expansion pack (aka AHD). PoD is "POPs of Darkness"- it's PDM for the "Heart of Darkness" expansion (aka HoD). The goal is not to change vanilla Vicky unnecessarily, but to smooth the rough edges that players experience and create a working world economy and a rich historical context for both historically-minded and sandbox players. It's become something of an unofficial expansion pack, and one that is continually growing as more and more gets added into it. It not only adjusts the economy and migration mechanics but also introduces a host of new decisions, events and mechanics suggested by a wide variety of players in this sub-forum – thus providing the mod's unofficial second name: "People's Democratic Mod".
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